using System.Collections;
using System.Collections.Generic;
using UnityEngine;

using FpFrame;
using UnityEngine.UI;

public class FinishPanel : UIView
{
    public Button returnButton;


    public override void OnInit()
    {
        returnButton.onClick.AddListener(() => { EventBus.Publish(new UIEvent(UIEventType.ReturnHome)); });
    }
}
